Entry to Salvage requires a Remnants Permit.To enter Salvage areas, you must have completed Treasures of Aht Urhgan Mission 17 and be level 65 or higher.A powerful force known as the Pathos of Alzadaal limits the abilities of all who enter, making them easy prey for the hordes of fiends waiting in the shadows. However, this will not be as easy as it sounds. The main objective of Salvage missions is the exploration of the archaeological remains of four newly opened areas ( Zhayolm Remnants, Arrapago Remnants, Bhaflau Remnants, Silver Sea Remnants) and the eradication of the demonic beasts that rule their deepest depths. Once you have all 5, speak to Waoud again, and you will receive your Sword immediately after the quest finishes, and you will receive the title Branded by the 5 Serpents.The Treasures of Aht Urhgan expansion pack introduced a myriad of new battles-from the quick missions in Assault, to the citywide skirmishes experienced in Besieged, to several new exploratory missions offered in Salvage. Tags.Īfter speaking with an Immortal you receive a Key Item, Brand of the Serpent. This saves lots of Imperial Standing, and you don't lose your I.D. In other words, if BLU is not 50, if you can change to a job that IS at least 50, you can start a mission, then go back and change to BLU, and then you can travel to that Staging Point as BLU. Tags and then start up another to travel to another point. You may cancel an Assault mission by talking to the Hume behind the counter that gives I.D. You could also start an Assault mission for free passage, but you must be a job that's higher than lv 50 for the NPCs to let you start an Assault mission. If you didn't go to each point as BLU main, you can travel to any Staging Point you've attuned yourself to by paying the Taru in the Hall of Passage some IS (200 points) assuming Al Zahbi hasn't lost the Astral Candy. Note, however, that even if you have this quest started, you *MUST* be BLU main for the Immortals to start their cutscenes. You might want to bring a friend or two when travelling to Ilrusi Atoll, there are lots of Imps in that cave before the door, and they have True Sight and difficult to dodge. Once you find your way to the points, attune yourself to the portals (just check them and you'll warp back to Whitegate). Either go as WHM or RDM (or just sub them for the spells) or invest in lots and lots of oils and powders. Sneak and Invis are an absolute must for these. As such, use this link to find your way to them. I'll assume you don't have any of the staging points. You will get a cutscene instructing you to speak with the 5 Immortals at the 5 staging points. ![]() Don't worry you won't lose any money this time, assuming your main job is at least 40BLU at the time. To start this quest, find Waoud again as BLU. But anyone who's gone to Ilrusi Atoll knows what a pain in the **** that was. The idea is simple, merely talk to all the Immortals at all 5 staging points. I can foresee many a Lv40 having a HELL of a time with this quest. This quest is part of the Blue Mage artifact gear quest series. ![]() ![]() Once you've obtained all the key items, go talk to Waoud for the final cutscene and your Immortal's Scimitar. The staging points are Azouph Isle Staging Point, Dvucca Isle Staging Point, Mamool Ja Staging Point, Halvung Staging Point and Ilrusi Atoll Staging Point. Next, go to each of the five staging points and talk to the Immortals there for a quick cutscene and a key item. Note: To prevent from having to restart the quest, you must zone before speaking to Waoud for the second time. ![]() Wait three in-game days, then speak to Waoud again, choosing the same option. Talk to Waoud at J-10 in Aht Urhgan Whitegate, and choose the option "gaze away" to receive a cutscene. If you would seek even greater power, meet with the Immortals stationed at Azouph Isle, Dvucca Isle, Mamool Ja, Halvung and Ilrusi staging points.
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